Neighborhood Table Type
A Neighborhood Table defines a weight between pairs of locations — for example, how strongly one spatial feature influences another. Calc Neighborhood computes one directly from a Categorical Map, identifying each non-null feature's neighbors within a search window and weighting them by adjacency, without needing the data built by hand.
GUI Editor
Neighborhood Table Type has no dedicated editor of its own — its carrier functor's input cannot be represented by a constant. A value is obtained either directly, from a functor such as Calc Neighborhood, or through the automatic conversion described below.
EGO Script
For the same reason, Neighborhood Table Type has no literal constant syntax in EGO Script — see Constants. A Neighborhood Table is obtained either by calling a functor that produces one directly, such as Calc Neighborhood, or through the automatic conversion from Table or Elevation Graph described below.
Automatic Conversions
- Converted from: Table Type — the table must have the columns
Neighbor1*(Real),Neighbor2*(Real), andWeight(Real). Elevation Graph Type.
- Converted to: Table Type, using that same column layout.
See Type System for the shared table-format pattern this type's conversions follow, and for the complete conversion reference across all types.