Neighborhood Table Type

A Neighborhood Table defines a weight between pairs of locations — for example, how strongly one spatial feature influences another. Calc Neighborhood computes one directly from a Categorical Map, identifying each non-null feature's neighbors within a search window and weighting them by adjacency, without needing the data built by hand.

GUI Editor

Neighborhood Table Type has no dedicated editor of its own — its carrier functor's input cannot be represented by a constant. A value is obtained either directly, from a functor such as Calc Neighborhood, or through the automatic conversion described below.

EGO Script

For the same reason, Neighborhood Table Type has no literal constant syntax in EGO Script — see Constants. A Neighborhood Table is obtained either by calling a functor that produces one directly, such as Calc Neighborhood, or through the automatic conversion from Table or Elevation Graph described below.

Automatic Conversions

  • Converted to: Table Type, using that same column layout.

See Type System for the shared table-format pattern this type's conversions follow, and for the complete conversion reference across all types.