This functor generates new patches of a certain class or category, allocating a continuous quantity of stock, rather than a discrete number of cells, up to a specified quota.
| Name | Type | Description |
|---|---|---|
| Continuous Landscape | Map Type | Map of stocks. Each cell represents the amount of stock stored, in units per hectare. |
| Probabilities | Map Type | Map of spatial probabilities. |
| Quota | Real Value Type | Accumulation quota, in units. |
| Mean | Real Value Type | Patch mean, in hectares. |
| Variance | Real Value Type | Patch variance, in hectares. |
| Isometry | Real Value Type | Patch isometry. |
| Name | Type | Description | Default Value |
|---|---|---|---|
| Neighbor Window Lines | Positive Integer Value Type | Number of lines of the neighborhood search window. This is an advanced port. | 3 |
| Neighbor Window Columns | Positive Integer Value Type | Number of columns of the neighborhood search window. This is an advanced port. | 3 |
| Prune Factor | Real Value Type | A multiple of the quantity of stock to be allocated, used to size the vector where cells are ranked for the subsequent draw. This is an advanced port. | 10 |
| Name | Type | Description |
|---|---|---|
| Modified Continuous Landscape | Map Type | Map of remaining stocks. |
| Modified Probabilities | Map Type | Map of depleted spatial probabilities. |
| Remaining Quota | Real Value Type | Quota that could not be accumulated. |
This functor works like Patcher, but accumulates a continuous quantity of stock into new patches, up to Quota, instead of transitioning a discrete number of cells.
Patch isometry is a number varying from 0 to 2. Patches assume a more isometric form as this number increases.
PatcherContinuousState