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wizard [2017/01/12 13:44]
isabella
wizard [2017/01/17 13:30]
isabella
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 until now. We are going to be faster now. until now. We are going to be faster now.
  
-== Open the model ==+==== Open the model ====
  
 Open the model Open the model
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 Remember to save you wizard often. Close the Wizard Editor after save and lets make a little modification in the model. Remember to save you wizard often. Close the Wizard Editor after save and lets make a little modification in the model.
-In the first [[Calculate Map]] that //generates the initial '​seed'//,​ add a [[Number Value]] and link a [[Double]] to +In the first [[Calculate Map]] that //generates the initial '​seed'//,​ add a [[Number Value]] and link a [[Real value]] to 
-its **Value** port and set the **Value Number** to **1**. Edit the Double ​alias, using the "​Comment ​Edtor" editor, and+its **Value** port and set the **Value Number** to **1**. Edit the Real value alias, using the "​Comment ​Editor" editor, and
 change it to "​Percentage of living cells"​. change it to "​Percentage of living cells"​.
  
-{{:​wizard:​model_mod.png?​nolink&|Modification in the game of life model}}+{{:​wizard:​model_mod.png?​900|}}
  
 Edit this **Calculate Map** expression to set a cell as alive based on the **v1** value and not by **0.3**. Edit this **Calculate Map** expression to set a cell as alive based on the **v1** value and not by **0.3**.
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 {{:​wizard:​exp.png?​nolink&​|New expression}} {{:​wizard:​exp.png?​nolink&​|New expression}}
  
-Now we can control the percentage of living cells in the initial state through the value in the [[Double]] functor.+Now we can control the percentage of living cells in the initial state through the value in the [[Real value]] functor.
  
 == The Wizard Inputs == == The Wizard Inputs ==
  
-In the Wizard Editor, create a third page to receive the inputs and add the Double one.+In the Wizard Editor, create a third page to receive the inputs and add the Real value.
  
 {{:​wizard:​page3.png?​nolink&​700|Third page}} {{:​wizard:​page3.png?​nolink&​700|Third page}}
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 {{:​wizard:​page3_view1.png?​nolink&​|Third page visualization}} {{:​wizard:​page3_view1.png?​nolink&​|Third page visualization}}
  
-Try to add more inputs, e.g., the number of generations of the game. This is the **Iterations** [[Repeat]] functor +Try to add more inputs.
-input. Export it and add an input in the third page. Remember to save the wizard before closing the editor. +
- +
-{{:​wizard:​gof_export2.png?​nolink&​|Exporting number of iterations}} +
-{{:​wizard:​adding_generations.png?​nolink&​|Adding another input}} +
-{{:​wizard:​input2_desc.png?​nolink&​|New description for Repeat iterations}}+
  
 == Finishing == == Finishing ==
  
-Save and test the wizard.+Run the wizard ​and the model.
  
-{{:​wizard:​test_page3.png?​nolink&​700|Testing the wizard}}+{{:​wizard:​test_page3.png?​nolink&​700|Testing the wizard}} {{:​wizard:​run_page3.png?​700|}}
  
 You have finished the wizard construction for the Conway'​s Game of Life model! You learned some new features and You have finished the wizard construction for the Conway'​s Game of Life model! You learned some new features and
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 Click on the embed button: {{:​wizard:​embed_button.png?​nolink&​|Embed}} Click on the embed button: {{:​wizard:​embed_button.png?​nolink&​|Embed}}
- 
-Select the //Use old embed code option// and your size option. 
- 
-{{:​wizard:​old_code.png?​nolink&​|Old code option}} 
- 
-This is important to keep compatibility. 
- 
-<note warning>​Select the //Use old embed code option// when embedding Youtube videos.</​note>​ 
  
 Select and copy the code in the text box. Select and copy the code in the text box.
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 {{:​wizard:​code_selection.png?​nolink&​|Selected code}} {{:​wizard:​code_selection.png?​nolink&​|Selected code}}
  
-Edit the page you want to put the video and click the **Source** button.+Edit the page you want to put the video and click the ** HTML Source** button.
  
-{{:​wizard:​source_button.png?​nolink&|Source button}}+{{:​wizard:​source_button.png?​700|}}
  
-Paste the code you have copied in the end of the text.+Paste the code you have copied in the body of the text.
  
 {{:​wizard:​code_pasted.png?​nolink&​|Code pasted}} {{:​wizard:​code_pasted.png?​nolink&​|Code pasted}}