Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
lesson_2 [2019/09/04 14:00]
britaldo
lesson_2 [2020/02/11 02:27]
admin
Line 4: Line 4:
 =====LESSON 2: Exploring the Dinamica EGO Graphical Interface=====  ​ =====LESSON 2: Exploring the Dinamica EGO Graphical Interface=====  ​
 \\ \\
-When Dinamica EGO starts, you are presented with the graphical interface as shown in the figure+When Dinamica EGO starts, you are presented with the graphical interface as shown below
 \\ \\
 \\ \\
 {{ :​imagem000.png?​1300 |}} {{ :​imagem000.png?​1300 |}}
 \\ \\
-<note tip>It is possible to open more than one instance of Dinamica EGO. This can be useful when comparing the structure of two models.</​note>​+<note tip>It is possible to open more than one instance of Dinamica EGO. This can be useful when comparing the structure of two models. However, beware that operations such as copying and pasting data between two or more instances of Dinamica EGO are not allowed.</​note>​
 These five components of the Dinamica EGO interface are described in more detail in the following sections. These five components of the Dinamica EGO interface are described in more detail in the following sections.
 \\ \\
Line 16: Line 16:
 ===1. Menu Bar=== ===1. Menu Bar===
 \\ \\
-**The Menu bar** is a graphical control element with several ​drop-down ​menus. ​The menu bar provides access to various Dinamica EGO features using a standard hierarchical menu. The top-level menus and a summary of some of the menu options are listed below, together with the associated icons.+The menu bar is a graphical control element with several ​dropdown ​menus. ​It provides access to various Dinamica EGO features using a standard hierarchical menu. The top-level menus and a summary of some of the menu options are listed below, together with the associated icons.
 \\ \\
 \\ \\
Line 22: Line 22:
 \\ \\
 {{ :​imagem8.png?​900 |}} {{ :​imagem8.png?​900 |}}
 +\\
 \\ \\
 A new option window is available to enter model information and to set Dinamica EGO environment parameters. Go to Main menu Tools – Options: A new option window is available to enter model information and to set Dinamica EGO environment parameters. Go to Main menu Tools – Options:
-\\ \\+\\ 
 +\\
 {{ :​imagem11.png?​400 |}} {{ :​imagem11.png?​400 |}}
 \\ \\
-The option ​window is divided into 6 tabs. The General tab has options for filling in information on the model propertiesand model backup settings. The EGO script tab is related to the EGO script format. The system ​tab comprehends options related to system setup, such as enabling and disabling auto updates. The Metadata allows inspecting and editing the current metadata template. The Integration tab enables configuring the active session name and plugins such as R Integration with Dinamica. The Advanced tab enables the user to set Memory Management ​and Processor Use options manually.+\\ 
 +The Options ​window is divided into 6 tabs. The General tab has options for filling in information on the model properties and model backup settings. The EGO script tab is related to the EGO script format. The System ​tab comprehends options related to system setup, such as enabling and disabling auto updates. The Metadata allows inspecting and editing the current metadata template. The Integration tab enables configuring the active session name and plugins such as R Integration with Dinamica. The Advanced tab enables the user to set memory management ​and processor use options manually.
 \\ \\
 ----- -----
Line 37: Line 40:
 ===3. Sketch=== ===3. Sketch===
 \\ \\
-The sketch toolset ​permits delect seletions, grouping options, ​execute ​layout, ​organizing of the model layout, and exhibiting ​the model layout in different zoom:\\+The sketch toolset ​enables deleting selectionsprovides ​grouping options, ​executing ​layout ​optionszooming inout and fitting ​the model to sketch and container options.
 \\ \\
 {{ :​imagem7.png?​400 |}} {{ :​imagem7.png?​400 |}}
Line 52: Line 55:
 \\ \\
 The message log window is a reserved space for reporting textual messages showing results, errors, warnings, information and debug information. By default, the log text will output all information,​ but the user can change this in the Options Window and clicking on the System Tab to tweak the desired information level. The message log window is a reserved space for reporting textual messages showing results, errors, warnings, information and debug information. By default, the log text will output all information,​ but the user can change this in the Options Window and clicking on the System Tab to tweak the desired information level.
 +\\
 \\ \\
 {{ :​imagem12.png?​400 |}} {{ :​imagem12.png?​400 |}}
 \\ \\
-<note tip>You can change the interface layout by dragging interface panels to new locations. The modified interface layout is automatically saved and reused next time Dinamica EGO is open. It is possible to restore the interface component layout to its original configuration clicking on Window \\  \\ - You can resize or close windows. This may become useful as the model increases in number of functors. You just need to increase the sketch size at the expense of the other windows >> Reset Window Layout.</​note>​ 
 \\ \\
 +<note tip> 
 +You can change the interface layout by dragging interface panels to new locations. The modified interface layout is automatically saved and reused next time Dinamica EGO is open. It is possible to restore the interface component layout to its original configuration clicking on Window >> Reset Window Layout.
 \\ \\
 +You can also resize or close windows. This may become useful as the model increases in number of functors. You just need to increase the sketch size at the expense of the other windows. 
 +</​note>​ 
 +\\ 
 +\\ 
 +------
 === Models on Dinamica EGO === === Models on Dinamica EGO ===
- 
-Models are expressed in Dinamica EGO as a sequence of functors connected via compatible inputs and outputs. Hence data flow through these operators to produce a desirable outcome that represents the solution to a query on some environmental topic. 
 \\ \\
-<​note>​**How do I create a model on Dinamica EGO?** A model is designed simply by dragging ​functors ​from the library window ​and placing them on the sketch</​note>​+Models are expressed in Dinamica EGO as a sequence of functors ​connected via compatible inputs ​and outputs. Hence data flows through these operators to produce a desirable outcome that represents ​the solution to a query on some environmental topic.
 \\ \\
 +<​note>​
 +**How do I create a model on Dinamica EGO?** A model is designed simply by dragging functors from the library window and placing them on the sketch. ​
 +</​note>​
 \\ \\
 +\\
 +-----
 === Functor action bar === === Functor action bar ===
 \\ \\
-In the functor action bar you will find tools that allows ​connecting, editing, inspecting, selecting, moving functors, editing the functor ports, writing comments to a functor and organizing of the model layout: +In the functor action bar you will find tools that allow connecting, editing, inspecting, selecting, moving functors, editing the functor ports, writing comments to a functor and organising ​the model layout: 
 +\\ 
 +\\
 {{ :​imagem15.png?​500 |}} {{ :​imagem15.png?​500 |}}
-{{:​pratical_application.png?​150 |}} \\ \\ \\ **RUN THE DINAMICA EGO AND EXPLORATE ​ITS GRAPHICAL INTERFACE. DRAG FUNCTORS TO SKETCH, COMMENT ON THEM. GET TO KNOW THE ITEMS IN THE LIBRARY.**+\\  
 +<note tip>The action bar is context sensitive and changes its options based on the functor selected and the type of model that is being edited.</​note>​ 
 +\\ 
 +{{:​pratical_application.png?​150 |}} 
 +\\  
 +\\  
 +**RUN THE DINAMICA EGO AND EXPLORE ​ITS GRAPHICAL INTERFACE. DRAG FUNCTORS TO SKETCH, COMMENT ON THEM. GET TO KNOW THE ITEMS IN THE LIBRARY.** 
 +\\ 
 +\\ 
 +\\ 
 +\\ 
 +Congratulations,​ you have successfully completed this lesson!
 \\ \\
 \\ \\
 +☞[[:​lesson_3| Next Lesson]]
 \\ \\
 +☞[[:​guidebook_start| Back to Guidebook Start]]
 \\ \\
-Congratulations,​ you have successfully completed this lesson! Now let’s move to the **next lesson:** [[lesson_3|LESSON 3: Exploring the Map Viewer]]